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source: bungie.net/news/content.aspx... ... ox_Preview

more info on reach. the only thing that was real interesting to me was three new weapons of reach. i didn't really understand the rest of the article so i just stopped reading those parts and just looked at the new weapons.





as suggested by darkness in previous article: viewtopic.php?f=51&t=2440 this is indeed a new assault rifle. this is what bungie had to say

A certified stalwart in the UNSC’s arsenal, the Assault Rifle has scrubbed more than its fair share of Covenant scum up close and personal. First introduced with Halo: Combat Evolved, it missed a beat in Halo 2, but made its triumphant return to Halo 3 and by now you should know it’s making a return with a pretty significant visual overhaul in Halo: Reach, as seen in yesterday’s 3D art asset comparisons.

It’s not the only weapon that’s being upgraded, according to Josh, one of Halo: Reach's sandbox designers.

“Everything has been touched in one way or another. That being said, some of the weapons had already gone through some serious iterations at this point in Halo’s life and so in some cases changes have been kept to a minimum. Either way, the visual face lift was worth its weight in gold. All the weapons, including the classics, are looking AMAZING!”

Sage, the project's lead sandbox designer, briefly expounds on some of the subtle changes being made to the series’ staples:

“Returning weapons will, for the most part, maintain their classic roles and generally feel the same. If you’re playing at the pro level, you can expect to notice minor changes to every weapon.”


to see the the rest of the article and the other pictures of the new weapons click the source link above
 

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