Following the release of Army Of Two onto the Games On Demand library, I decided to offer my thoughts of a game which I feel deserves more praise than it appears to have previously gained.
The game itself consists of two Mercenaries who are thrown into Afghanistan following the 9/11 terrorist attacks. Once you reach this perilous warzone, you will face a range of enemies including kamikaze style suicide bombers, regular rifle wielding goons and dangerous foes armed with rocket launchers.
To complete the campaign, you will need to duck, cover, blind fire and even shield yourself (using objects such as car doors) to make your way through the missions. This game really is not simple even on its easiest difficulty setting, yet what made it so playable for me was the co-operative gameplay. It really does pay to work together and to promote this, the game uses a system called 'aggro'. If your partner has a bigger gun than you, or if he is surpressing the enemy in question, he will be the focus of the enemy gunfire, giving him the 'aggro'. Whilst your friend is under pressure, you can flank the terrorists' postition and take them out, which is surprisingly satisfying.
Another great feature of this title is the weapons upgrade system. You will often be prompted to enter 'mid session shopping', which happens during and in between missions. Using money gained by completing both optional and compulsory tasks during the missions, you can upgrade the stock, shield, grip, range, sight of your weapon to name but a few. You can even 'pimp' your weapon, which considerably improves the appearance of your gun by showering it in gold and platinum plating. There are plenty of weapons to choose from catering for all different types of gamers, which seperates Army Of Two from many of the other shooting games on the market.
This really is a game I would recommend everyone to give a chance. It has its flaws, namely its average graphics, but it offers an intense, fun and challenging gaming experience. Definitely worth a try.