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Developer Rebellion and 505 Games have announced Sniper Elite V2, a sequel to 2005's Sniper Elite.

We're very excited to be working with Rebellion on this highly anticipated sequel. Sniper Elite has always been the benchmark of the genre and never been bettered until now said Ian Howe, Managing Director of 505 Games. It's guaranteed that the sequel will be the most authentic WW2 sniping experience ever - not just in terms of weapon ballistics, but also in delivering the heart-pulsing tension of those do or die moments where one shot really does matter.


No other details have been announced as of now, but keep your eyes open for more details in the future.

Source: Shack News - shacknews.com/article/68026/... ... unced-2012
 

Comments
Z4M0
Member
8 years ago
Wow, I really didn't expect this at all.

I might be wrong like I mostly am 99% of the time but... wasn't Sniper Elite one of the worst xbox 360 games ever, along with Vampire Rain ?

I love budget games; I liked and finished venetica despite its gamebreaking bugs (started the game from start about 5 times after spending like 5 to 10 hours in each try to avoid the bug) and Earth defense Force is an all time favorite of mine... I can stand and find the positive side of almost every game that lands into my xbox but seriously; I have yet to read a single positive word about sniper elite. Terrible falls short to describe it , yet as I said I still have to try myself.
liquidblue4
Member
8 years ago
Perhaps you're thinking of Sniper: Ghost Warrior, as Sniper Elite wasn't on Xbox 360.

It was a game for the original Xbox and PS2... I don't think a ton of copies were released because it's super expensive now for a random game.
Its going to be made by Rebellion, who aint done a good game so far this generation.

So bottom line this game is going to be utter trash.
Z4M0
Member
8 years ago
yeah, liquidblue4 you're right, now you mention it I recall the last gen one :)

As for rebellion, I have a kind of crush for them. I like Rebellion Games. Sure Rogue Trooper (one of my all time faves too) was last gen but even being just average games (the current gen rebellion games I meant) I managed to enjoy Alien vs Predator or Shellshock 2 bloodtrails to mention few...
liquidblue4
Member
8 years ago
i usually think that most people don't game very much or are really young when they use the term utter trash

they never had the chance to grow up playing games on the 2600 or NES or even usually anything before the PS1...
so i think they really don't have an appreciation for games as a whole.

i myself grew up with games being my #1 thing, so i appreciate any game for the most part.
No i resepct them as a company being english and all, but they are so far behind with game technicality and all that.

They release games that are way too short and full of glitches, and if you look over all of their games this generation and look at each metacritic score they are all really low.

Its a shame because i thought they were one of the best developers out their in the ps2 days, classics suchs as gunfighter and as ZM said Rogue trooper.

If they spent more time on all of their products and abit more time on the gameplay and graphics im sure they wouldnt get bitched at so much.

But i have played games from many different eras so im pretty well rounded, i respect anybody who can make a game because i cant, but like i say fix it up, make it good and playable, and make it so it cant be completed in 3 hours on hard like shellshock and rogue warrior
Z4M0
Member
8 years ago
Oh, I completely forgot about rogue warrior! (I own this one too).

The topic seems quite interesting right now, IMHO it's not about how much time they spend on creating a game but how long publisher lets them do their bidding.

Money is everything and little studios can't afford the luxury of long time developing games like epic is doing between GoW 2 and 3 to mention an example.

Actually publishers don't want good games to be made, just well selling ones is enough. Following the example, they know GoW 3 will sell quite well so they can throw in more resources (that is, time and money).

Also, everyone makes mistakes (GoW games are a nice catalogue of bugs themselves) it's just about how much you spend on playtesting (that's made by external companies) and how much you will spend on extra working hours after release date to fix up things.

Back to Rebellion, Alien Vs Predator had some of its bugs solved with a patch that was released on PC only. Why ? Blame publisher (SEGA) not Rebellion (their work -patch- was already done) for not wanting to spend a cent so it could make it to console market.

Another thing that drives me crazy nowadays is that half the work is done for almost every company; YOU PAY and you get the BARE BONES of a game. Then you just have to flesh it out bit and dress so it looks genuinely different.

Yes, I'm talking about unreal engine, havok, etc. I remember when games were made FROM SCRATCH.

I mention this cause sometimes small developers can't afford a premade engine and mods or just don't want to play dressing a doll so they make games old fashion.

I've come to see how nowadays people don't give a shit about this, but IMHO it's very important and adds to the score in my book.

Ok, just lost track of what was going arround my mind... may ramble on later, yet I hope I won't :)
liquidblue4
Member
8 years ago
i agree with some points made, but a game's graphics should pretty much never count when talking about its downfalls.

graphics will never make a game, ever.
it's sad that good games get looked over because it's not OMG Crysis!

most people trick themselves into believing that they know what they're talking about though.

a good example was Clive Barker's Jericho.
good game, the graphics were nice, yet all i ever hear is how terrible it looks and plays...

i dont even understand people these days, the sense of entitlement astounds me.