Fans of the Duke Nukem
series could almost smell the unwrapping of their copy of Duke Nukem: Forever
, when Gearbox announced that Forever would be pushed back to June 14th. The game already dubbed the game that never was is likely to be released this time around, and though some rumors floated around that it would never be released, Gearbox CEO Randy Pitchford gave the reasonings on the delay.
While being interviewed by Eurogamer, (eurogamer.net/articles/2011-03...
gave this reason for the delay: “There is always uncertainty and we use experience and trends to help us be predictive. We are not perfect when it comes to predicting uncertain outcomes, but we are perfect at being committed to our goals and working relentlessly towards them”—a vague way of saying they wanted to add one last layer of polish to the game.
“I think we may have been able to force May, but we think that would’ve introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever,” Pitchford explained. “The continued support of our fans does miracles for our morale and that drives quality and performance. It’s for the fans that I am confident this slight schedule adjustment is the right thing to do.”