hit October 26th as the follow up to two amazing games in a series full of laughter, love, and bravery. Though the game is very good, the game hit with numerous amounts of glitches, many of which ruined your character's game. LionHead announced a week-or-so back that a patch was in the work, and just the other day they released on their blog a full rundown on the patch that is currently available. Continue to read on to see the complete list of fixes to Fable III.
Disclaimer: While we make every effort to include as many upcoming changes in our patch notes as possible, please be aware that some changes are unintentionally omitted. (UPDATE: Some media reported that we omitted content from the title update, this has been misreported; the comment refers to omitted from the patch notes, not the patch itself). Where possible the title update will be retroactive, meaning if you’ve already experienced the issue in your game it will now be resolved. This is not applicable to all solutions.
Sanctuary: Fixed numerous issues whereby Jasper would stop talking or whereby the world map would become unusable
Quests: Tabletop: The Hobbes may not spawn in the last area causing the player to be unable to progress
Quest: Tabletop: Online multiplayer: Player host is unable to vault off platform to Hobbe area
Quest: Tabletop: Player can become stuck behind some rocks
Quest: Tabletop: After defeating the hollowmen in the room with the lever the player is unable to progress
Quest: The Masquerade: Player can become trapped in Reaver’s mansion.
Quest: The Masquerade: Player can fall out of the world
Quest: GNOMES PART 1: Player can break script
Live: The players fall out of the world (FOOTW) when transitioning from Shifting Sands to The Veiled Path
Crash: Mourningwood guards audio
Crash: During the quest “Peace, Love and Homicide”
General improvements to performance and frame rate
World: Online multiplayer: Fast Travel area does not extend from end of level the The Hole to go to Mistpeak Valley
World: Player can fall out of environment in Mistpeak Valley while in combat
World: After proposing marriage, Bowerstone Castle cannot be selected as family home.
World: If client repairs a house, the house goes from renting out to living in
World: Player can become stuck during Castle Battle after vaulting over sandbags near burning cart
World: Bowerstone Industrial: Player can fall off the world
World: a fix for existing or future FOOTW situations
World: Online multiplayer: No Particle Effects on Host Screen after Marrying another Player
Live: Orbs do not always show up
Live: Online multiplayer: Fixed an issue with sliding host in the sanctuary
Live: Fixed several issues relating to gifting and receiving gifts in local and online coop
Quest: Tabletop: Breadcrumb not leading to Demonic Chickens
Saves: Fixed a few issues that could cause a corrupt save game slot
World: Driftwood: Hero can become stuck inside of tree
World: Shooting a crate creates a duplicate crate
World: Black chicken in castle gardens flies straight up into the air for several seconds when kicked
Speech: Japanese: Reaver is missing VO in one quest