Since Microsoft's announcement of the $10 Xbox Live price increase, gamers have only been asking one question, why? With the fall update just released, Microsoft finally gave gamer's their explanation on why this price increase was needed to continue to put Live on top of any gaming service. This explanation can be read below by clicking to read on with the article.
Xbox Live's Craig Davison was recently interviewed by Gamasutra, where he talked about this very issue saying, In 2002 it was strictly multiplayer gaming. ...Now we get those Call of Duty map packs before anybody else does. We've got Gears and Halo, of course, as exclusives. We continue to get exclusives on the service as well. And we've gone from 400,000 members in our first year to 25 million.
Along with this reasoning, Davidson went on to add how Microsoft continues to branch out on their entertainment value, with applications like ESPN being added. While a lot of gamers might argue, I won't use ESPN, blah blah blah, there still is a wide variety of the 12.5 million Gold users who will use it, so you can atleast say your money isn't going to waste. Also, with the announcement of exclusive content coming to the Xbox 360 first in Call of Duty: Black Ops
, you can see that Microsoft is looking to grab as much exclusive content as possible.
What do you think? Does this explanation make sense, or do you still believe that the service should have stayed the same price wise? Comment below and let us know!